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Wizard of the Rift

Stylized Character

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This character was made for a dynamic, fast-paced, fantasy game. This character worked well as an in-game asset. 

Here is the pipeline used:

  • Adobe Photoshop - concept

  • zBrush - high poly sculpt

  • Maya - retopology, UV mapping, rigging & animation

  • Substance Painter - texturing

  • Marmoset Toolbag - rendering

Wizard of the Rift: Bio

Renders

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Wizard of the Rift: Gallery
Wizard of the Rift: Gallery
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