top of page
Wizard of the Rift
Stylized Character
​
This character was made for a dynamic, fast-paced, fantasy game. This character worked well as an in-game asset.
Here is the pipeline used:
Adobe Photoshop - concept
zBrush - high poly sculpt
Maya - retopology, UV mapping, rigging & animation
Substance Painter - texturing
Marmoset Toolbag - rendering
Wizard of the Rift: Bio
Renders
​
Wizard of the Rift: Gallery
Wizard of the Rift: Gallery
bottom of page