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Gemini Monk
Realistic Character
This character was made for a game I am solo-developing. The game genre is Soul-Like and for each zodiac sign there will be a different class and playstyle. The Gemini sign is an air sign so I had to make an archetype that is swift and agile. Also, the Gemini sign signifies duality so I wanted to use an archetype that is usually calm and collected so I can add a berserk mode to it. After having those thoughts in mind, I decided to use a monk archetype.
Here is the pipeline used:
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Procreate - concept
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zBrush - high poly sculpt
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Maya - retopology, hard surface modelling, UV mapping, rigging & animation
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Substance Painter - texturing
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Marmoset Toolbag - rendering
Project T.H.O.R.: Bio
Renders
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Project T.H.O.R.: Gallery
Project T.H.O.R.: Image
Project T.H.O.R.: Image
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